Cameron Wilson
Projects About
Firekeep
Firekeep

Firekeep is a minimalist, relaxing strategy game about building a tiny, sustainable city in the cold void of space.

UnityC#

Firebrand
Firebrand

An XCOM-inspired political sim with a strategy map mode and a turn-based tactics encounter mode. Players would build political movements and battle for electoral domination while flirting with totalitarianism and the occult. Play until elections are suspended or the world ends, whichever comes first.

UnityC#

Spooky Mystery Team
Spooky Mystery Team

A co-operative AR experience for up to 4 players, where players use their mobile devices to explore a haunted house, fend off cute ghosts, and help the ghosts with their unfinished business.

UnityC#ARMobile

Last Days of Atlantis
Last Days of Atlantis

A frantic, bite-sized city-builder made in 72 hours for Ludum Dare 51

UnityC#

with by Cameron Wilson
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